﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Runtime.CompilerServices;
using Microsoft.Kinect;
using Microsoft.Kinect.Toolkit.Interaction;
using System.IO;
using jKinect.Connector;

namespace jKinect
{
    public class KinectManagerConfig
    {
        public bool UseSkeletonStream = false;
        public bool UseInteractionStream = false;
        public bool EventModel = false;

        public EventHandler<AllFramesReallyReadyEventArgs> SkeletonFrameReady;
        public EventHandler<InteractionFrameReadyEventArgs> InteractionFrameReady;
    }

}
